Saturday, January 19, 2013

Continued Progress: First Area

The first area, made to be a homage to Brinstar and Crateria, is now in the stages of being polished, tiled, and finalized. I've started a new system of level designing- I draw out a map, then make each room in a plain way, and then add the small details and obstacles in each room. After I've done that for an entire area, I'll tile it.

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The starting area of the game. Those mushrooms are animated!

I've also gotten around to making a title screen. I'm trying to keep it simple, with a data select/delete. You simply choose an option. Those options are Play Data 1/2/3 or Delete Data 1/2/3. Seems simple enough. Or is it too simple? I think it works fine.

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New title screen! The stars flow out from the center.

Progress has been slow recently, but things are still getting done!

3 comments:

  1. Will Arachnus still be in the game but not the room?

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    Replies
    1. Sorry for the late reply. At the moment Arachnus has been removed, but his AI might be used for something else.

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